Národopisná revue 1/2026

No. 1, Vol. 36 (2026)

Date of publishing: 16. 4. 2026
Journal in PDF
Articles on the Subject of “Homo ludens and the present”
Articles on the Subject of “Homo ludens and the present”
Articles on the Subject of “Homo ludens and the present”
Shifting Tradition

Studies and materials

The Process of Folklorisation of the Traditional Repertoire of Itinerant Puppeteers in Slovakia

Author:
Juraj Hamar
Abstract

The article focuses on the process of folklorisation of the repertoire of itinerant puppeteers in Slovakia within a broader European cultural and historical context. It is based on an analysis of preserved textual and audio recordings of traditional plays. Special attention is paid to terminological issues of the concepts of “folk”, “traditional”, and “travelling” puppet theatre and their semantic connotations. The paper analyses the mechanisms of domestication of foreign-language repertoire and its gradual integration into the oral tradition. Folklorisation was manifested primarily in the areas of language, characters, thematic motifs, musical elements, and visual stylisation. The findings contribute to a deeper understanding of the position of itinerant puppetry within the context of professional and folk theatre in the Slovak cultural space.

Endless Heroes and Quests of Skyrim: Norse Mythology as the Narrative Infrastructureof Digital Folklore

Author:
Giuseppe Maiello , Luigi Giungato
Abstract

The study examines the relationship between the narrative structures of video games, particularly action role playing games, and the processes by which these structures are appropriated and circulated within player communities. Specifically, it analyses the dynamics of interaction between the lore of The Elder Scrolls V: Skyrim, heavily inspired by Norse mythology, and the discourses shared on selected Reddit forums. The findings indicate that elements of Norse mythology within Skyrim primarily function as an open narrative infrastructure, utilised by both designers and players to construct game’s possible worlds. No direct correlation was found between the mythological motifs embedded in the lore and debates regarding contemporary social conflicts; instead, socially relevant themes and ideologies are more frequently articulated in other, less specialised communicative spaces. This pattern accords with an echo chamber model, in which distinct topics reach their audiences in separate performative and discursive contexts. Consequently, game lore may influence ideological formations indirectly, through the migration of discourses across various online scenes, rather than through the direct transmission of socio-political agendas into specialised gaming communities.

The Double Screen in Retrogaming: Memory Device between Anemoia and Memory Trigger

Author:
Felice Addeo , Annachiara Guerra
Abstract

This article examines retrogaming as a cultural practice at the intersection of memory, nostalgia and digital media, focusing on the concept of dual-screen gaming. Defined as the integration of a playable retro video game within a host video game via a secondary in-game screen, the dual screen is conceived as a hybrid memory device that connects different temporal and playful levels within a single experience. The article builds on previous research by the same authors on the double screen, extending its theoretical framework with the introduction of a memory-oriented perspective. Drawing on the notion of games within games (Seiwald 2019), the proposal argues that embedded retro games not only highlight the ‘playfulness’ of the medium, but also serve as devices for activating memory. Through the analysis of selected case studies, the article proposes memory as a new analytical category, distinguishing between memory triggers, linked to autobiographical nostalgia, and anemoia, a mediated form of nostalgia for a past not directly experienced. The findings show how the dual-screen setup transforms memory into a playable experience, allowing players to access, reinterpret and inhabit the past. The article thus presents an updated conceptualization of the dual-screen setup, redefining its role within contemporary gaming culture

Folk Dress in the Spotlight: The Production and Presentation of Folk Costumes in Slovak Folklore Ensembles

Author:
Adam Staňo
Abstract

The study examines Slovak folk dress and its re-contextualisation within organized folklorism, including a historical overview of the presentation and production of costume replicas beyond their original rural environment. The article focuses on two interrelated dimensions. The first analyses approaches to the production of folk costumes, their replicas, and imitations. The second examines their staged use, particularly in relation to Slovak folklore ensembles from the mid-twentieth century onwards. The aim is to highlight the crucial role of ethnological expertise in the research, production, interpretation, and stage application of folk costumes. This use of folk costumes is interpreted through a paraphrase of Ladislav Leng’s theoretical framework concerning the three levels of stylisation in musical folklore. The article concludes with a case study describing the contemporary production of traditional costume replicas from the Púchov Valley for a folklore ensemble, based on ethnological research.

Shifting Tradition
Dom Roberto Theatre: Traditional Portuguese Puppet Theatre: From Its Origins to Present Day (José Manuel Valbom Gil)
Jubilees and Obituaries
Congratulations to Alexandra Navrátilová (Lydia Petráňová)
On the Occasion of the 80th Birthday of Jiří Škabrada (Zuzana Syrová Anýžová)
When Ethnographic Knowledge Becomes Tangible: A Tribute to Lubomír Procházka (Radek Bryol)
Oskár Elschek Has Passed Away (Bernard Garaj)
Conferences
19th Conference of the Genius Loci of the Czech Southwest Association (Marta Ulrychová)
Exhibitions
Exhibition “In Wool and Silk” at the Prachatice Museum (Marta Ulrychová)
Exhibition “Glasses and Spectacles” at the Museum of the Royal Forest in Nýrsko (Marta Ulrychová)
News
Through the Carpathians: A dance and music program featuring short performances by the Ondráš Military Art Ensemble (Anna Varausová)
Reviews
J. Liszka: Bezhraničnosti. Etnologicko-folkloristické aspekty (nielen) kultúry na maďarsko-slovenskom etnickom rozhraní [Boundlessness: Ethnological and Folkloristic Aspects of (Not Only) Culture at the Hungarian–Slovak Ethnic Interface] (Petr Lozoviuk)
L. Gažiová – N. Liptáková: Na cestách s umením. Pocta rodu Sajkovcov [On the Road with Art. A Tribute to the Sajka Family] (Juraj Hamar)
D. Drápala – L. Drápalová – L. Uhlíková: Valašsko sobě a národu. Národopisná slavnost Valašský rok 1925 a její odkaz [Moravian Wallachia for Itself and the Nation. The Folk Culture Festival “The Wallachian Year 1925” and Its Legacy] (Marian Šidlo Friedl)


Folk Dress in the Spotlight: The Production and Presentation of Folk Costumes in Slovak Folklore Ensembles
The Double Screen in Retrogaming: Memory Device between Anemoia and Memory Trigger
Endless Heroes and Quests of Skyrim: Norse Mythology as the Narrative Infrastructureof Digital Folklore
The Process of Folklorisation of the Traditional Repertoire of Itinerant Puppeteers in Slovakia
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